
IN - Data
OUT - Filter
Filter is a core selection tool of OutlinerNodes. It defines a set of objects, lights and/or collections by pattern, resolved against the live scene (or the graph's virtual scene during evaluation) every time it's used.
Pattern - See Filter Pattern Syntax.
Add Selected to Filter - appends to the pattern the names of objects currently selected in 3D Viewport or Outliner.Details - expands a live preview of current pattern matches.<aside> ⚠️
Warning: Expanded Details on multiple nodes may cause significant graph slowdown. Highly recommended to keep it collapsed until needed.
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Syntax Reference - expands the in-node syntax quick-reference.A pattern that matches nothing is flagged in the Details preview rather than failing silently - always check this after editing a pattern by hand.